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$200 for Rest of Canada
We are currently not shipping to the USA
Kyle's Chaos Marines Paint Guide - Slaves to Darkness Build Feature

Kyle's Chaos Marines Paint Guide - Slaves to Darkness Build Feature

Wheels and Wings Hobbies - Miniature Paint Guide

Kyle's Chaos Marines - Slaves to Darkness

Warhammer 40,000 - Chaos Space Marines - Paint Guide

Chaos Space Marines

Kyle took inspiration from the aesthetic of the Age of Sigmar Slaves to Darkness faction for this squad - a classic, simple to execute look that's hard not to admire. Dark iron metal armour, tinny tin trim, and a deliberately unsettling collection of horns, skulls, and glowing eyes. Let's jump into it.

Built from the Chaos Legionaries kit - both the older box (43-06) and the current SKU (43-105) use the same sprues as far as we know, so either works for this guide.

Older Box
Chaos Space Marines (43-06)
Current SKU
Chaos Space Marines Legionaries
Chaos Marines captain hero shot with squad in background showing orange plasma glow

The captain leads, squad behind. Orange plasma glow on full display.

Squad photo front

Squad - front

Squad photo back

Squad - rear

Kyle's three favourite models - captain, heavy bolter, power axe and plasma pistol

Kyle's three favourites - captain, heavy bolter, power axe and plasma pistol

Back pose of Kyle's three favourites showcasing leather

Rear view - leather detail

How Kyle Painted Them

Full step-by-step breakdown. All products in stock at Wheels and Wings.

PRIMER

Black Base

ARMOUR

Iron Warriors with Tinny Tin Trim

Citadel Iron Warriors as the main armour coat - a dark, cold metal that immediately reads as Chaos rather than Loyalist. Tinny Tin used throughout for the trim details, giving a warm secondary metallic that contrasts against the cooler Iron Warriors base.

HORNS & SKULLS

Khaki Wash Built Dark to Light

Khaki base on the horns and skulls, then Agrax Earthshade built up more heavily at the base of each horn or skull - a dark to light transition with the recesses darkest and the tips lighter, mimicking how bone naturally weathers.

Vallejo Game Color Khaki (72061) - horns and skulls base coat
Citadel Agrax Earthshade - built up heavier at horn and skull bases; also veins on skin and final overall wash
EYES

White Base, Orange and Magenta Glow

AK 3rd Gen Intense White as the eye base, then Fluorescent Orange mixed with Magenta Ink applied over top. The orange-magenta combination gives a colour that reads as unmistakably unnatural and Chaos-touched rather than a standard red or blue lens glow.

AK11001 White AK Interactive 3rd Gen - eye base coat; also plasma glow base and Eyes of Horus airbrush effect
Vallejo Game Color Fluorescent Orange (72156) - mixed with Magenta Ink over white for eye glow; also plasma glow over white
Vallejo Game Color Magenta Ink (72083) - mixed with Fluorescent Orange for eye glow; also Eyes of Horus airbrush effect
SKIN

Decomposed Flesh with Irritation Veins

AK Decomposed Flesh on visible skin. Fine lines of Agrax Earthshade painted as veins across the skin, pooling more heavily near where the mechanical connections meet the jaw - implying irritation and infection where the augmetics interface with the flesh. A small detail that adds a real sense of body horror to the model.

AK11058 Decomposed Flesh AK Interactive 3rd Gen - visible skin base coat
HELMET PLUME

Gory Red, Agrax Wash, Drybrushed Back Up

Gory Red base, washed with Agrax Earthshade, then drybrushed with Gory Red again to bring the texture of the plume back forward after the wash settles into the recesses.

Vallejo Game Color Gory Red (72011) - helmet plume base and drybrush highlight
BACKPACK & GOLD

Bronze Backpack and Trophy Ultramarine Helmet

Vallejo Bronze (Fleshtone) on the backpack and chaos star, and used as the gold colour throughout the model. The Ultramarine helmet mounted on a spike as a trophy is painted in Macragge Blue washed with Drakenhof Nightshade - a small but pointed detail showing exactly which Loyalist chapter these Chaos Marines have crossed paths with.

Vallejo Game Color Bronze Fleshtone (72036) - backpack, chaos star, and all gold accents throughout the model
Citadel Base Macragge Blue - trophy Ultramarine helmet on spike
Citadel Shade Drakenhof Nightshade - wash over trophy Ultramarine helmet
AMMO

Silver and Sycorax Bronze

Citadel Layer Sycorax Bronze - ammunition casing detail
BLADES

Leadbelcher with Nuln Oil

Axes, claws, and chainsword blades all in Leadbelcher washed with Nuln Oil.

Citadel Leadbelcher - axe, claw, and chainsword blades
Citadel Nuln Oil - wash over all blades
PLASMA GLOW

White Base, Orange Glaze

AK 3rd Gen Intense White base, then Fluorescent Orange glazed over the top for the plasma coil glow on weapons. The same white-then-orange formula used on the eyes, kept simple and consistent across every glowing element on the model.

Chaos Marine focus front - eyes and glow on bolt pistol

Bolt pistol glow detail

Chaos Marine focus back - Eyes of Horus glow on axe and backpack

Eyes of Horus glow on axe and backpack

EYES OF HORUS

Airbrushed White and Magenta - The Owl Effect

The various Eyes of Horus details across the squad are airbrushed with Intense White and Magenta Ink for a soft, glowing effect Kyle refers to as the "owl effect" - a luminous, slightly haunting quality that suits the symbol's unsettling presence well.

SOFT JOINTS

Heavy Charcoal

Vallejo Heavy Charcoal on all soft joints, seals, and tubing throughout.

Vallejo Heavy Charcoal (72155) - soft joints, seals, and tubing
LEATHER

Tan with Reikland Fleshshade

Vallejo Game Color Tan (72066) - leather base coat
BASE

Construction Sand, Coarse and Fine

Sand collected from a construction site, mixing coarse and fine particles for texture variation, secured with Army Painter Battlefield Basing Glue PVA.

Army Painter Battlefield Basing Glue PVA (GL2013) - secures coarse and fine sand mix
FINAL WASH

Full Agrax Coverage, Avoiding the Glow Effects

The entire model receives a full, committed pass of Agrax Earthshade mixed with a small amount of Lahmian Medium - unifying the whole scheme and pushing the grimdark tone. The glowing elements (eyes, plasma coils, Eyes of Horus) are carefully avoided during this step so they retain their bright, emissive quality against the otherwise muted, washed armour.

A tip worth following: leave your glow effects, or any surface you don't want washed, until the very end of the painting process. If you make a mistake with the wash and it bleeds into a lens or a plasma coil, you don't want to redo that glow effect from scratch. Painting them last means a slip-up costs you a touch-up, not a rebuild.

The Finished Squad

Chaos Space Marines. Slaves to Darkness. The Eyes of Horus watch.

Captain hero turned pose facing camera

Captain - facing camera

Captain looking away from camera

Captain - looking away

Squad front

Full squad - front

Squad back

Full squad - rear

All paints used in this guide are in stock at Wheels and Wings Hobbies in Toronto, available online with Canada-wide shipping.

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Jun 29, 2026 Kyle Hood

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