Kyle's Chaos Marines Paint Guide - Slaves to Darkness Build Feature
Kyle's Chaos Marines - Slaves to Darkness
Warhammer 40,000 - Chaos Space Marines - Paint Guide
Kyle took inspiration from the aesthetic of the Age of Sigmar Slaves to Darkness faction for this squad - a classic, simple to execute look that's hard not to admire. Dark iron metal armour, tinny tin trim, and a deliberately unsettling collection of horns, skulls, and glowing eyes. Let's jump into it.
Built from the Chaos Legionaries kit - both the older box (43-06) and the current SKU (43-105) use the same sprues as far as we know, so either works for this guide.
The captain leads, squad behind. Orange plasma glow on full display.
Squad - front
Squad - rear
Kyle's three favourites - captain, heavy bolter, power axe and plasma pistol
Rear view - leather detail
How Kyle Painted Them
Full step-by-step breakdown. All products in stock at Wheels and Wings.
Black Base
Iron Warriors with Tinny Tin Trim
Citadel Iron Warriors as the main armour coat - a dark, cold metal that immediately reads as Chaos rather than Loyalist. Tinny Tin used throughout for the trim details, giving a warm secondary metallic that contrasts against the cooler Iron Warriors base.
Khaki Wash Built Dark to Light
Khaki base on the horns and skulls, then Agrax Earthshade built up more heavily at the base of each horn or skull - a dark to light transition with the recesses darkest and the tips lighter, mimicking how bone naturally weathers.
White Base, Orange and Magenta Glow
AK 3rd Gen Intense White as the eye base, then Fluorescent Orange mixed with Magenta Ink applied over top. The orange-magenta combination gives a colour that reads as unmistakably unnatural and Chaos-touched rather than a standard red or blue lens glow.
Decomposed Flesh with Irritation Veins
AK Decomposed Flesh on visible skin. Fine lines of Agrax Earthshade painted as veins across the skin, pooling more heavily near where the mechanical connections meet the jaw - implying irritation and infection where the augmetics interface with the flesh. A small detail that adds a real sense of body horror to the model.
Gory Red, Agrax Wash, Drybrushed Back Up
Gory Red base, washed with Agrax Earthshade, then drybrushed with Gory Red again to bring the texture of the plume back forward after the wash settles into the recesses.
Bronze Backpack and Trophy Ultramarine Helmet
Vallejo Bronze (Fleshtone) on the backpack and chaos star, and used as the gold colour throughout the model. The Ultramarine helmet mounted on a spike as a trophy is painted in Macragge Blue washed with Drakenhof Nightshade - a small but pointed detail showing exactly which Loyalist chapter these Chaos Marines have crossed paths with.
Silver and Sycorax Bronze
Leadbelcher with Nuln Oil
Axes, claws, and chainsword blades all in Leadbelcher washed with Nuln Oil.
White Base, Orange Glaze
AK 3rd Gen Intense White base, then Fluorescent Orange glazed over the top for the plasma coil glow on weapons. The same white-then-orange formula used on the eyes, kept simple and consistent across every glowing element on the model.
Bolt pistol glow detail
Eyes of Horus glow on axe and backpack
Airbrushed White and Magenta - The Owl Effect
The various Eyes of Horus details across the squad are airbrushed with Intense White and Magenta Ink for a soft, glowing effect Kyle refers to as the "owl effect" - a luminous, slightly haunting quality that suits the symbol's unsettling presence well.
Heavy Charcoal
Vallejo Heavy Charcoal on all soft joints, seals, and tubing throughout.
Tan with Reikland Fleshshade
Construction Sand, Coarse and Fine
Sand collected from a construction site, mixing coarse and fine particles for texture variation, secured with Army Painter Battlefield Basing Glue PVA.
Full Agrax Coverage, Avoiding the Glow Effects
The entire model receives a full, committed pass of Agrax Earthshade mixed with a small amount of Lahmian Medium - unifying the whole scheme and pushing the grimdark tone. The glowing elements (eyes, plasma coils, Eyes of Horus) are carefully avoided during this step so they retain their bright, emissive quality against the otherwise muted, washed armour.
A tip worth following: leave your glow effects, or any surface you don't want washed, until the very end of the painting process. If you make a mistake with the wash and it bleeds into a lens or a plasma coil, you don't want to redo that glow effect from scratch. Painting them last means a slip-up costs you a touch-up, not a rebuild.
The Finished Squad
Chaos Space Marines. Slaves to Darkness. The Eyes of Horus watch.
Captain - facing camera
Captain - looking away
Full squad - front
Full squad - rear
All paints used in this guide are in stock at Wheels and Wings Hobbies in Toronto, available online with Canada-wide shipping.
Shop Paints →Recent Posts
-
Kyle's Chaos Marines Paint Guide - Slaves to Darkness Build Feature
Wheels and Wings Hobbies - Miniature Paint Guide Kyle's Chaos Marines - Slaves to Darkness Warhammer …Jun 29, 2026 -
The Colour Was Never Accurate to Begin With
Wheels & Wings Hobbies · Counter Notes The Colour Was Never Accurate to Begin With Weekly column · …Jun 25, 2026 -
Kyle Builds the Hasegawa 1/32 Kawasaki Ki-61 Tony — Build Feature
Wheels and Wings Hobbies - Scale Model Build Feature Kyle Builds the Hasegawa 1/32 Kawasaki Ki-61 To …Jun 24, 2026